Frequently Asked Questions

If you look closely into the water, you will see two thin nylon strings attached to your Aquapet. These help Aquapets dance and move in the water. You can play games, teach them to dance, or just watch them move & react to your voice and other sounds. They each have their own moves and motions…
No the water capsule cannot be opened. Aquapets live in a sealed and protected water-filled capsule. It will stay full and clean only if it remains unopened & undamaged.
There are 3 games to play with your Aquapet now…(More games may be added later).
MEMORY GAME:
Test your memory to see if you can copy your Aquapet’s moves as they become more challenging To start the game press and continue to hold the STAR button for about 3 seconds until your Aquapet starts to sing and dance, then let go of the star button. When their song is finished you are ready to start the Memory game.
Your Aquapet will start by moving either to the left or to the right. After it moves, you should copy that movement by pressing the sequence of correct buttons. For example: if the Aquapet moves to the left, then right, and then left, you would copy your Aquapet’s moves by pressing STAR, HEART, STAR
To add to the fun, your Aquapet will add a new move to the move sequence each time - making it longer and more challenging for you to follow. TIP: during the game you must press a button within 3 seconds or your Aquapet will stop playing and will return to basic play mode.
If you copy the sequence incorrectly your Aquapet will let you know by moving down and making a low sound, this ends the game and returns to the basic play mode.
If you get 5 correct sequences in a row, YOU WIN! and your Aquapet will perform a surprise song and dance.
CATCH ME GAME:
Test your reflexes and see if you can catch and match the direction and speed of your Aquapet’s moves.
To start the game, press and continue to hold the heart button for about 3 seconds until your Aquapet starts to sing and dance, then let go of the heart button. When this song is finished you are ready to start the CATCH ME game.
Your Aquapet will move to the left or to the right at a slow speed (In the beginning of the game), As soon as the Aquapet moves for each turn, you try to catch the move and correctly match the direction and speed by pressing the star or heart button. You will only need to press the button one time to match the Aquapet’s direction. For example, if the Aquapet moves left one or more times, press the star button to move it to the left. If it moves right one or more times, then press the heart button to move it to the right and then follow the sequence to match its next direction.
If you correctly match The Aquapets’ moves and speed it will test you by moving faster. The more correct moves you make, the faster your Aquapet moves.
If you press a wrong button, your Aquapet will let you know by moving down and making a low sound, this ends the game and returns to basic play mode.
If you successfully match the direction for five moves in a row, YOU WIN! And your Aquapet will perform a surprise song and dance.
DANCE PARTY:
Teach your Aquapet to dance and move just the way you want.
To start the game, press and hold the star and heart button down simultaneously for about 3 seconds until your Aquapet starts to sing and dance, then let go of both buttons. When this song is finished you are ready to start the DANCE PARTY.
Think of any Dance move and the teach it to your Aquapet. To move your Aquapet to the left, press the star button. To move it to the right, press the heart button. To make it move up and down, press both buttons.
Once you complete your sequence of dance moves, then your Aquapet will perform a song and dance, copying the moves you just taught it! Then it ends the game and returns to basic play mode. You can teach your Aquapet a new Dance by starting the Dance Party game again.